We don't balance solely around the top 5% (in PvP or PvE). I've explained before why I think it would be a mistake to do so.
On the other hand, the very best guilds are good barometers. They will stick with tradition as long as they can, but they will switch completely to a different strategy / class / tradeskill / whatever if they think it is required for the content.
The reason I bring up good guilds a lot really is this: these guilds are often phenomenally better than the average guild. They aren't 5% better. They are hundreds of percentage points better. Therefore, obsessing over a 5% buff for your class won't affect your success rate nearly as much as improving your game. I'm not terribly sympathetic to arguments that you can't improve your group's performance at all, and if that's really the case (which I find unlikely), why are you worried about hard modes anyway? The normal modes of raids are designed to be completed by most groups with any interest in raiding. Most of these players would barely detect a 5% buff or nerf to stamina. They will get far more out of making sure Demo Shout or Curse of Elements are up 100% of the time or even swapping their gems.
Translation : Stop Whining. Raiding is easier than ever, if its to hard L2P and stop sucking.
Well thats how it reads to me, and yeah its pretty true.
In other news we got Heroic Faction Champs and Twins down last night, so we can at least kill all the same bosses as we could before, so I'm pretty happy about that. Twins dropped my Boots, Greaves of Ruthless Judgement, so aside from the Band of Callous Aggression, I'm done w/ non Anub loot. I guess I'm lucky that ICC is dropping.
We Have Arrived at the Wall: 3/10 Mythic
3 weeks ago