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Shaman (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)Intial testing was showing that even with the first change of making Flametongue scale from AGI rather than Spellpower that caster MH's were still simming as best in slot. Reducing the damage by 20% certainly should put that to rest. Increasing WF to give 3 attacks is supposed to make up for that nerf. I am wondering if this could bring dual WF back into the picture? We'll see what the testers come back with today.
•Flametongue Weapon procs now deal roughly 20% less damage.
•The Windfury Weapon proc can now trigger 3 additional attacks, up from 2.
•Lava Burst's damage has been increased by roughly 10%.
•Earth Shield can no longer be dispelled.
•Mana Tide Totem has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting shaman's Spirit, exclusive of short-term Spirit buffs affecting the shaman when the totem is dropped. In addition, its effects are now raid-wide.
•Glyph of Hex now reduces the cooldown by 10 seconds, down from 15.
|To the Ground!|
ShamanThen yesterday they break the incoming nerfs in a warlock thread.
Just a few additions of Glyph in spell tooltips to properly reflect their effects when you use them. Nothing new.
Shaman (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)Actually there are some buffs in there. No one cares about Elemental but i suppose the extra EQ damage is nice for them.
•Chain Heal’s effectiveness has been increased by approximately 10%.
•Hex now has a PvP duration of 8 seconds.
•Purge now dispels a single effect instead of two.
•Tremor Totem has been redesigned. The totem is now usable under Fear, Charm, or Sleep effects, and pulses much more rapidly, but lasts 6 seconds and has a 1-minute cooldown.
•Earthquake damage has been increased by approximately 10%.
•Flametongue Weapon damage now scales from attack power instead of spell power (for Enhancement shaman only).
•Purge no longer has its mana cost reduced by Mental Quickness.
•Cleansing Waters no longer fires its heal effect twice when a shaman removes a Magic and a Curse debuff with a single cast.
•Deep Healing (Mastery) has been increased to 3% per point, up from 2.5%.
•Greater Healing Wave mana cost has been increased by 10%; healing done has been increased by 20%.
•Mana Tide Totem has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting shaman’s Spirit, exclusive to short-term Spirit buffs affecting the shaman when the totem is dropped.