Existing content changes
Before any question, please read the Patch 3.0.2 FAQ on official forums
Once this patch is deployed, the following content will be disabled or removed :
The Atiesh quest-chain will not be completable anymore.
The Bear Mount from Zul'aman will no longer drop.
The Onyxia quest-chain has been removed from the game.
Naxxramas is "removed" from the game and moved to Dragonblight. (Unreachable until WotLK, obviously)
The ability to get titles related to Tier 4 or Tier 5 content is being removed. Of course, players who got them before the patch keep them. (Hand of A'dal, Champion of the Naaru)
Also, a few things are being changed or added :
Barbershops are now available in capital cities !
Achievements are being added to the game !
The amount of experience needed to level from 60 to 70 has been lowered.
New graphical effects are being added to the game, including the new shadow engine
The Stormwind Harbor will be available, but you won't be able to travel to Northrend until the release of WotLK. However it does have a working boat travelling between Auberdine and Stormwind.
The Caverns of Time have been slightly modified to add an entrance for CoT: Stratholme. The instance itself won't be available before WotLK, only the entrance is being added.
Mounts and Vanity Pets are now trainable spells and the old items will be used to teach you these spells. Once a mount or pet is learned you can access it through the Character Panel.
Various tokens like Badges of Justice or Honor Points are all merged in the new Token Interface. It will also remove the Badges of Justice and PvP Tokens from your bags to free up even more space !
The in-game Calendar used to schedule raids or events between your friends and guildmate will be available by typing /calendar
Item changes
+Healing and +Spell damage stats are being merged into a single +Spell power stat. Healers' talents and spells have been updated accordingly to compensate this change.
Items with magic school-specific damage like +shadow or +nature have been converted to +spell power as well. This include most of the TBC items except for some enchantments like Sunfire or Soulfrost.
Protection Paladin and Tanking Warrior sets to reflect changes on the new mechanics. A lot of non set items are also being changed. See this post.
Raid changes
Raids buffs, debuffs, and auras stacking have been revamped, please check this post for more information and our raid composition simulation tool to see how it works now.
All TBC raid monsters will have their health reduced by about 30%. (see this post)
The standard melee damage output will be reduced as well.
Boss abilities remain unchanged, except for Illidan who won't use Shear anymore.
This is obviusly the biggest bunch of changes since TBC, and maybe even since implementation. Gameplay is going to be changing for everyone. Many class mechanics have been entirely revamped. Speaking of that lets get to the Shaman changes
Well those havent been updated in weeks on the offical ptr site and the patch notes dont have them
So lets get to inscriptions
Major Glyphs
Glyph of Chain Heal (Req. lvl. 40) - Your Chain Heal heals 1 additional target.
Glyph of Chain Lightning (Req. lvl. 32) - Your Chain Lightning strikes 1 additional target.
Glyph of Earth Elemental Totem (Req. lvl. 66) - Reduces the cooldown of your Earth Elemental Totem by 4 min.
Glyph of Earth Shock (Req. lvl. 15) - Reduces the global cooldown triggered by your Earth Shock ability by 1 sec.
Glyph of Earthliving Weapon (Req. lvl. 30) - Increases the chance for your Earthliving weapon to trigger by 5%.
Glyph of Fire Elemental Totem (Req. lvl. 68) - Reduces the cooldown of your Fire Elemental Totem by 4 min.
Glyph of Fire Nova Totem (Req. lvl. 15) - Increases the radius of Fire Nova Totem's effect by 2 yards.
Glyph of Flame Shock (Req. lvl. 15) - Increases the duration of your Flame Shock ability by 3 sec.
Glyph of Flametongue Weapon (Req. lvl. 15) - Increases spell critical strike chance by 2% while Flametongue Weapon is active.
Glyph of Frost Shock (Req. lvl. 20) - Increases the duration of your Frost Shock by 2 sec.
Glyph of Healing Stream Totem (Req. lvl. 20) - Your Healing Stream Totem heals for an additional 20%.
Glyph of Healing Wave (Req. lvl. 15) - Your Healing Wave also heals you for 20% of the healing effect when you heal someone else.
Glyph of Lesser Healing Wave (Req. lvl. 20) - Your Lesser Healing Wave heals for 20% more if the target is also affected by your Earth Shield.
Glyph of Lightning Bolt (Req. lvl. 15) - Reduces the cost of your Lightning Bolt ability by 10%.
Glyph of Lightning Shield (Req. lvl. 15) - Increases the damage from Lightning Shield by 20%.
Glyph of Mana Tide Totem (Req. lvl. 40) - Your Mana Tide Totem grants an additional Spell Power of each target's maximum mana each time it pulses.
Glyph of Stormstrike (Req. lvl. 40) - Increases the nature damage bonus from your Stormstrike ability by an additional 8%.
Glyph of Strength of Earth Totem (Req. lvl. 15) - Your Strength of Earth Totem also grants 1% melee and ranged critical strike chance.
Glyph of Totem of Wrath (Req. lvl. 50) - Your Totem of Wrath also grants 1% spell haste.
Glyph of Water Mastery (Req. lvl. 20) - Increases the passive mana regeneration of your Water Shield spell by 30%.
Glyph of Windfury Weapon (Req. lvl. 30) - The attack power bonus on the additional attacks granted by Windfury Weapon is increased by 40%.
Minor Glyphs
Glyph of Astral Recall (Req. lvl. 30) - Cooldown of your Astral Recall spell reduced by 2.5 min.
Glyph of Ghost Wolf (Req. lvl. 20) - Your Ghost Wolf form regenerates an additional 1% of your maximum health every 5 sec.
Glyph of Renewed Life (Req. lvl. 30) - All stats increased by 5% for 1 min when you Reincarnate.
Glyph of Water Breathing (Req. lvl. 22) - Your Water Breathing spell no longer requires a reagent.
Glyph of Water Shield (Req. lvl. 20) - Increases the number of charges on your Water Shield spell by 1.
Glyph of Water Walking (Req. lvl. 28) - Your Water Walking spell no longer requires a reagent.
From What I've seen at 70 out 2 major glyphs should be SOE and SS
Minor I'm leaning towards Renewed Life, Water Shield, and Walter Walking
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