Shaman
All totems are now considered on the "Physical" school, and no longer magical spells. Anticipation (Enhancement): Now is a 3-point talent, down from a 5-point talent and now reduces the duration of disarm effects on you by 16/25/50%.
Ancestral Knowledge (Enhancement): Now increases your Intellect by 2/4/6%, instead of increasing your total Mana by 2/4/6/8/10%. Call of Flame (Elemental): Now also increases the damage of your Lava Burst spell by 2/4/6%.
Call of Thunder (Elemental) now also increases the critical strike chance of your Thunder spell.
Concussion (Elemental) now increases the damage of your Thunder and Lava Burst spells.
Convection (Elemental) is now a 3-point talent, down from a 5-point talent. Now lowers the mana cost of Thunder and Lava Burst.
Earth's Grasp (Elemental) is now a tier-1 talent, up from tier-2.
Elemental Devastation (Elemental) is now a tier-2 talent, up from tier-4.
Elemental Focus (Elemental): Now also can proc off Lesser Healing Wave and Healing Wave, and can be used on all healing spells.
Elemental Fury (Elemental) now requires Elemental Focus as a pre-requisite
Elemental Precision (Elemental): Chance to hit reduced to 1/2/3% from 2/4/6%, but threat reduction increased to 10/20/30% up from 4/7/10%.
Enhancing (Enhancement) Totems is now a Tier 1 talent, up from Tier-2.
Flametongue Totem is now a flat spell damage totem. All ranks have been modified.
Flametongue Weapon: Now has a passive spell damage.
Frostbrand's snare effect has been increased to 50%, up from 25%.
Ghost Wolf's mana cost is now 13% base. Grace of Air Totem has been removed. (Agility has been rolled over into Strength of Earth Totem) Healing Grace (Restoration): Healing Way and Ancestral Fortitude are now affected by the dispel resistance portion of this talent.
Improved Fire Totems (Elemental) is now (again) Improved Fire Nova Totem. It now has a 50/100% chance to stun all targets for 2 sec.
Improved Lightning Shield (Enhancement) is now Improved Shields, and is in Tier-2.
Nature’s Blessing no longer increases spell damage from Intellect, and the effect has been reduced to 5/10/15% from 10/20/30%. This is in result of the new spell power system. Players should notice little to no change in the power of the spell relevant to healing spells.
New ranks have been added of Water Shield, starting at level 20. (Level 20, 27, 34, 41, 48, 55, 62, 69)
New Spell: Earthliving Weapon - Imbue the Shaman's weapon with earthen life. Increases healing done by x and each heal has a 20% chance to proc Earthliving on the target, healing an additionaly over 12 sec. Lasts 30 minutes.
New Talent: Cleanse Spirit (Restoration) - Cleanse the spirit of a friendly target, removing 1 poison effect, 1 disease effect, and 1 curse effect.
New Talent: Elemental Shields (Enhancement): Increases the damage done by your Lightning Shield orbs by 5/10/15%, increases the amount of mana gained from your Mana Shield orbs by 5/10/15% and increases the amount of healing done by your Earth Shield orbs by 5/10/15%.
New Talent: Mental Dexterity (Enhancement) - Increases your Attack Power by 33/66/100% of your Intellect.
New Talent: Tidal Force(Restoration): Increases the critical effect chance of your Healing Wave, Lesser Healing Wave and Chain Heal by 60%. Each critical heal reduces the chance by 20% and lasts 20 seconds.
Rockbiter ranks 5 through 9 have been removed. Windfury Weapon is intended to replace Rockbiter at level 30.
Shapeshifting will no longer cancel Water Walking.
Stoneclaw Totem: Health of the Stoneclaw totem is increased by 5% of the Shaman’s total health.
Stoneskin Totem now increases armor instead of reducing physical damage. Storm Reach (Elemental): Now also increases the radius of your Thunder spell by 10/20%.
Strength of Earth Totem now also increases agility. The range of all “friendly totems” has been increased to 30 yards, up from 20. Tidal Focus (Restoration): Now works with Earth Shield.
Totemic Mastery talent removed and replaced with “Tidal Force”.
Tranquil Air Totem has been removed. (Threat is being addressed by modifications to the base threat of players and/or "baked" into tanking abilities.)
Unleashed Rage is now raid wide.
Windfury Totem is now a flat 20% melee haste totem. All ranks have been modified.
Windwall Totem has been removed.
Wrath of Air is now a flat 10% spell haste totem.
Items I consider a positive for enhancement are bolded. Items I consider a negative are italiced. More positives than negatives I guess, but There isnt a lot of zing.
I don't see anything about the change to Str/Agi AP or about the nerf to Agi's crit contribution. That is the biggest change right there. The elimintation of natures guidence means we need additional Hit as well. Mental Dexterity makes Int usefull as well, and makes the change to Ancentral Knowledge a good one. Plus the talent now makes sense in the Enhancement tree.
Also here are the latest comments from Blues on Beta Forums
Enhancement
- Mental Quickness and Unleashed Rage have swapped places.
- Spectral Transformation renamed "Earthen Power". It causes your Earthbind Totem totem to have a 50/100% dispel all snare effects when it pulses.
- Weapon Mastery: Now a 3-point talent (4/7/10%)
- Stormstrike - New animation, also now increases all Fire, Frost and Nature damage done by the Shaman instead of just Nature.
- New Talent (Tier-8) - Lava Lash: You charge your off-hand weapon with lava, instantly dealing 75% off-hand Weapon damage. Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue. 3 second cooldown. 4% base mana cost. (Also note: Lava Lash does Fire damage, also procs Maelstrom Weapon)
- Maelstrom Weapon: Can now be used for Healing Wave and Lesser Healing Wave.
- Feral Spirit - Many bugs with Spirit Wolves fixed, also increased the damage done by the Spirit Wolves