Thursday, May 6, 2010

Cataclysm leaks

Lots of screen shots.
Profession updates
Talent Calculator


The big ones are the enchanting updates lots of new possibilities, especially in weapon enchants

•Enchant Weapon - Landslide - Permanently enchant a weapon to sometimes increase attack power by 120 for 10 sec when striking in melee. Requires a level 300 or higher item. Creates Item #52776. / Reagents: Item #52555 x 6, Item #52719 x 4, Item #52721 x 2, Item #52722 x 4


•Enchant Weapon - Power Torrent - Permanently enchant a weapon to sometimes increase spell power by 40 for 15 sec when casting spells or striking in melee. Requires a level 300 or higher item. Creates Item #52774. / Reagents: Item #52555 x 12, Item #52721 x 2, Item #52722 x 4

•Enchant Weapon - Windwalk - Permanently enchant a weapon to sometimes increase dodge rating by 60 for 10 sec when striking in melee. Requires a level 300 or higher item. Creates Item #52775. / Reagents: Item #52719 x 6, Item #52721 x 2, Item #52722 x 4

•Enchant Weapon - Heartsong - Permanently enchant a weapon to sometimes increase haste rating by 350 for 15 sec when casting spells or striking in melee. Requires a level 300 or higher item. Creates Item #52761. / Reagents: Item #52555 x 2, Item #52719 x 3, Item #52721

•Enchant Weapon - Hurricane - Permanently enchant a weapon to sometimes increase haste rating by 350 for 15 sec when casting spells or striking in melee. Requires a level 300 or higher item. Creates Item #52760. / Reagents: Item #52555 x 7, Item #52721

•Enchant Weapon - Elemental Slayer - Permanently enchant a weapon to sometimes disrupt elementals when struck, dealing Arcane damage and silencing them for 5 sec. Requires a level 300 or higher item. Creates Item #52755. / Reagents: Item #52555 x 5, Item #52719

•Enchant Weapon - Avalanche - Permanently enchant a weapon to sometimes deal Nature damage to an enemy struck in melee. Requires a level 300 or higher item. Creates Item #52748. / Reagents: Item #52719 x 4

•Enchant Weapon - Mending - Permanently enchant a weapon to sometimes heal you when striking an enemy. Requires a level 300 or higher item. Creates Item #52747. / Reagents: Item #52555, Item #52719
 
Landslide seems to be the default melee enchant.  But I can see that others might be as good or better in some situations. Hurricane/Heartsong for instance if haste continues to be a high value stat for us. Avalanche could be great for us depending on how Mastery works.  Mending  could be a boon to PvP
 
Boots are getting a lot of different options as well
 
•Enchant Boots - Assassin's Step - Permanently enchant boots to increase movement speed slightly and Agility by 25. Requires a level 300 or higher item. Creates Item #52781. / Reagents: Item #52555 x 3, Item #52719 x 9, Item #52722


•Enchant Boots - Lavawalker - Permanently enchant boots to increase movement speed slightly and mastery rating by 35. Requires a level 300 or higher item. Creates Item #52782. / Reagents: Item #52719 x 10, Item #52722

•Enchant Boots - Mastery - Permanently enchant boots to increase mastery rating by 50. Requires a level 300 or higher item. Creates Item #52771. / Reagents: Item #52555 x 10, Item #52719 x 3

•Enchant Boots - Precision - Permanently enchant boots to increase hit rating by 50. Requires a level 300 or higher item. Creates Item #52769. / Reagents: Item #52555 x 8, Item #52719 x 4

•Enchant Boots - Major Agility - Permanently enchant boots to increase Agility by 35. Requires a level 300 or higher item. Creates Item #52757. / Reagents: Item #52555 x 4, Item #52719 x 2

•Enchant Boots - Haste - Permanently enchant boots to increase haste rating by 50. Requires a level 300 or higher item. Creates Item #52750. / Reagents: Item #52555 x 2, Item #52719

•Enchant Boots - Earthen Vitality - Permanently enchant boots to increase movement speed slightly and Stamina by 30. Requires a level 300 or higher item. Creates Item #52743. / Reagents: Item #52555 x 2
 
The have added more options to the speed boost than just Stamina.
 
The most revealing thing to me is the talent changes. Its obviously subject to major changes, as several abilities they said they were eliminating are still there, but here it is for your perusal
http://talent.mmo-champion.com/?shaman#,,11927
 
New Enhancement talents:
 
Focused Strikes : Tier1 : 5/5 increases Stormstrike damage by 40%.
 
Ancestral Swiftness : Tier4 : 3/3 increases movement speed by 15%  does not stack.
 
Searing Flames : Tier6 : 5/5 causes bolts from your searing totem to have a 100% chance to set the target aflame  dealing damage equal to the impact damage over 15s. Stacks up to 5 times.
 
Totemic Vigor : Tier7 : 3/3 increase the health of your totems by 10% of your maximum health.
 
Improved Lava Lash : Tier10 : 3/3 Increases lava lash damage by 30%, and by an additional 20% per ea of your stacks of searing flames, consuming those applications.
 
I like the Searing totem changes. Extra SS damage is nice, and Lava Lash suddenly got a lot more interesting.  Totemic vigor is purely PvP, but ancestral swiftness is interesting. 15% vs 8% for the boot enchant. I'm guessing this will be worth spending the points on.
 
 
 

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