Friday, September 24, 2010

Ow! That hurts!

Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)

Elemental
•Stoneclaw Totem now has 6186 health, up from 797. Shields your totems for up to 4143 damage, up from 664.
•Earth Shock now also reduces ranged attack speed.

Enhancement
•Dual Wield now also allows you to parry frontal melee attacks.
•Windfury Totem now increases the melee and ranged attack speed of all party and raid members within 40 yards by 10%. (Down from 20%)
•Feral Spirit now lasts 30 sec, down from 45 sec. Cooldown changed to 2 min, down from 3 min.

Restoration
•Mana Tide Totem now has a 3 min cooldown, down from 5 min.
So I saw GC comment about how valuable WF/Imp Icy Talons buff was and so I figured this was coming but a 50% nerf really hurts.

I'm guessing the the change to DW is just giving us back the old spirit weapons parry buff minus the threat reduction?

The Feral Spirit change is actually pretty nice. Allows Wolves to line up better with any 2min trinket CD's, while still maintaining a 25% uptime.


There was also this update earlier in the week.
Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)


Enhancement
•Windfury Weapon now deals damage equal to two extra attacks with 4430 extra attack power. (Up from 1395 Attack Power)
•Flametongue Weapon now increases total spell damage by 750, up from 235.
•Primal Wisdom (Talent) is gone.
•Primal Wisdom (Passive) *New* - Your melee attacks have a 40% chance to immediately restore 5% of your base mana.
•Unleashed Rage is now a 2 Ranks talent, down from 3 Ranks. Now increases Expertise by 4/8 (up from 3/6/9), increases all party and raid members' attack power by 5/10% (up from 4/7/10%)

Restoration
•Earthliving Weapon now increases healing done by 531, up from 167.
•Healing Wave base healing value reduced by 25%. Mana cost changed to 9% of base mana, up from 6% of base mana.
•Mana Tide Totem no longer restores mana, now increases the spirit of party members within 40 yards by 200%.
Which is them updating the scaling of imbues for level 85 and reiterating the freeing up of those 3 talent points. We do end up losing 1 expertise, which while not huge is still a loss especially considering how much rating you need per point at 85. That along with degrading hit rating at higher tiers, all adds up.

No comments: