Windfury
A player asked at Blizzcon if we would consider removing the internal cooldown on Windfury. We honored that request and did consider it, but we concluded Enhancement dps would shoot throught the roof. So I'm sorry, but we aren't going to make that change at this time. We might consider it in the future as part of a series of changes that would nerf Enhancement dps in other ways to justify the WF change. (Source)
Elemental changes
Shamanism wasn't intended to increase Elemental's damage as much as it was damage scaling. You probably won't notice a big difference unless you are in a lot of Naxx 25 level gear.
Elemental Oath, Elemental Mastery and the Lightning Bolt glyph were intended to increase Elemental dps however. Don't discount the clearcasting portion of Elemental Oath.
We're looking at Flame Shock. Keep in mind that even if it doesn't compete with Lightning spam against static targets like Patch (and we're not even convinced that is the case), there are very few fights like Patch and anytime you need to shoot and scoot, Flame Shock looks like a pretty nice button. (Source)
Upcoming Elemental changes
Unrelenting Storm and Storm Earth and Fire will both become three point talents, so that should free up a few talent points for you. The new talent will improve damage on lightning bolt and lava burst, so it's one you'll want to take as an elemental shaman. You should be able to grab that talent and still place 14-pnts in enhancement. I'm curious where else in elemental you're spending your talents. (Source)
Friday, December 19, 2008
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